Jul 20, 2005, 06:07 AM // 06:07 | #21 |
Lion's Arch Merchant
Join Date: Jun 2005
Location: Vabbi, Elona
Guild: Ex Talionis [Law]
Profession: Me/
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As Mesmers like to say - "The bigger the enemy, the easier they fall."
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Jul 20, 2005, 07:43 AM // 07:43 | #22 |
Wilds Pathfinder
Join Date: Jun 2005
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Mesmers are the class kept most in balance by the 8 spell limit.
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Jul 20, 2005, 10:14 AM // 10:14 | #23 |
Wilds Pathfinder
Join Date: May 2005
Location: IA
Guild: Chronicles of Heroes [CoH]
Profession: R/Me
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It's all about damage and healing. Or at least that's the thinking carried over from other games, which shouldn't apply to Guild Wars. Too often, RPGs (online and off) have made status effects worthless, making everything about who can heal and damage more. This is why Mesmers, as well as Necros and Rangers often get overlooked.
In reality, Mesmers and Necros are probably the 2 strongest classes in the game. |
Jul 21, 2005, 05:55 AM // 05:55 | #24 |
Academy Page
Join Date: Jul 2005
Location: Florida
Guild: Godz Of Anarchy
Profession: N/E
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i would have to agree with that statement^,no mater what magic necros use they still can kill just about anything,my necro is a blood magic necro...i suck the life outta my enemys...and the best part is i get all the life i drian from my enemy,its great
and as for mesmers i like the idea of the life degen. and enegy drian/dmg output. TO me that sounds kinda overpower-degens. life steals energy-after you get the right skills casted in time the enemey is in a world of trouble...dont even get me started on fast casting... |
Jul 21, 2005, 06:53 AM // 06:53 | #25 | |
Wilds Pathfinder
Join Date: May 2005
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Quote:
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